Interaction Trees: Representing Recursive and Impure Programs in Coq
Interaction trees (ITrees) are a general-purpose data structure in Coq for representing the behaviors of recursive programs that interact with their environments. ITrees, a coinductive variant of "free monads,'' are built out of uninterpreted events and their continuations. They support compositional construction of interpreters from event handlers, which give meaning to events by defining their semantics as monadic actions. They are expressive enough to represent impure and potentially nonterminating, mutually recursive computations in Coq. And they give rise to a theory enabling equational reasoning, up to weak bisimulation, about ITrees and monadic computations built from them. In contrast to other approaches such as relationally specified operational semantics, ITrees are executable via code extraction, making them suitable for debugging, testing, and implementing software artifacts that are amenable to formal verification.
We have implemented ITrees and their associated theory as a Coq library, which mechanizes classic domain- and category-theoretic results about program semantics, iteration, monadic structures, and equational reasoning. Although the internals of the library make heavy use of coinductive proofs, the interface hides these details so that clients can use and reason about ITrees without explicit use of Coq’s coinduction tactics.
To demonstrate the utility of our theory, we prove the termination-sensitive correctness of a compiler from a simple imperative source language to an assembly-like target whose meanings are given as ITree-based denotational semantics. Unlike previous results using operational techniques, this bisimulation proof follows straightforwardly by structural induction and elementary rewriting via an equational theory of combinators for control-flow graphs.
|Interaction Trees (LibreOffice slides, with animations) (itrees-popl20.odp)||233KiB|
|Interaction Trees (PDF slides) (itrees-popl20.pdf)||242KiB|